Following Monster Hunter Wilds’ latest trailer reveal throughout Summer season Sport Fest, Capcom has been sharing extra on what gamers can anticipate from the most recent sport in its massively widespread creature-battling sequence – confirming cross-play is in for PC, Xbox Collection X/S, and PlayStation 5, whereas nonetheless insisting cross-save is ‘not potential’.
That data comes by way of a new update on the Monster Hunter website, which explains gamers on PS5, Collection X/S, and Steam will all be capable to match with – and turn out to be buddies with – one another, no matter platform. Nevertheless, cross-play may be disabled if gamers want.
The information is significantly much less constructive for anybody hoping Capcom may lastly pull its finger out and implement cross-save for Monster Hunter this time round. The writer confirms save knowledge – together with the likes of sport progress and paid DLC – will probably be managed individually on every platform. As such, it insists it’s going to “not be potential” to share save knowledge throughout platforms.
The excellent news, after all, is that Monster Hunter Wilds is at present anticipated to launch concurrently on PlayStation 5, Xbox Collection X/S, and PC – which means the dearth of cross-save must be much less of a problem with out the staggered platform releases seen with Monster Hunter World and Rise.
Monster Hunter Wilds was unveiled throughout final 12 months’s The Sport Awards, together with a obscure launch date of 2025. It options new mounts known as Seikrets, some very chatty cutscenes, massive migrating herds of smaller creatures, and a number of biomes. Not essentially the most enthralling stuff, admittedly, however hopefully Capcom will share extra substantial particulars quickly.
Monster Hunter Wilds launches for Xbox Collection X/S, PlayStation 5, and PC subsequent 12 months.