Star Citizen developer Cloud Imperium Video games has banned over 600 accounts after gamers used “a number of exploits” to “cheat and exploit” the sport.
In a quick however agency statement in regards to the points, senior director of participant relations Will “Soulcrusher” Leverett mentioned the group had now accomplished an investigation, leading to over 600 suspensions and the elimination of “the illicitly gained aUEC from the Star Citizen ecosystem”.
“We have accomplished an investigation into a number of exploits inside Star Citizen that compromised stability and negatively impacted the in-game economic system,” Leverett mentioned. “Consequently, now we have resolved a number of aUEC exploits in 3.23.1a, and we have recognized and suspended over 600 accounts concerned in exploitative behaviours whereas additionally eradicating the illicitly gained aUEC from the Star Citizen ecosystem.
“Dishonest and exploiting undermine the integrity of our sport and the efforts of our devoted backers who assist us construct Star Citizen. We take these actions significantly and guarantee you that we’re repeatedly growing further measures in opposition to dishonest and exploitation. We’ll proceed to prioritise triaging exploits with the best urgency to isolate and deal with these points as they pop up.”
Leverett added that while exploits and points are inevitable at “this stage of improvement”, it was working intently with the group to determine, take a look at, and report exploits.
“We have gained precious insights by means of your challenge council reviews, and we thanks for that,” Leverett concluded. “Nevertheless, as soon as an exploit is recognized and confirmed, continued abuse for private acquire won’t be tolerated and can end in motion on our half.
“As soon as once more, we’re tremendous appreciative of your efforts in flagging current points and your normal assist in utilising the Difficulty Council. We’ll preserve you up to date as we proceed to develop measures to make sure honest play.”
Cloud Imperium Video games’ CEO, Chris Roberts, just lately mentioned Star Citizen was pushing towards the “finish line” of a 1.0 release.
“After many exhausting years of labor in direction of a aim many thought was unattainable, we’re on the cusp of delivering one of many ultimate items of expertise that can allow a related, shared universe that 1000’s of individuals can expertise collectively on the identical time,” Roberts defined in his latest Letter from the Chairman update in March.
We just lately reported that Star Citizen developer Cloud Imperium Games had suffered layoffs amid unrest on account of relocation and accusations of a “extremely poisonous firm”. That hasn’t stopped it from massing an astonishing $700m in crowdfunding, though.